![]() This is a pure pker type with 1 defense and 31 prayer (so that he could protect item). There was even a special kind of character, called a Prayer Beast (PB). Yes, 1-iteming was also a problem in RSC. Then they would make a pure which no magic but high melee stats and a lower combat level. This also led to the creation of what are called "mains" and "pures" since people like to have magic (it's always been good for doing skills) on their main character, typically a high level char. Sometimes the pure chars would also have low defense for their combat level. These were characters that had high strength, attack and hp for their combat level but low magic. Players would therefore make "pure" characters. It's hard to believe now, but back then magic was considered weak by many, especially in f2p. When RS had more servers, players could now avoid combat simply by running away,logging out of that server and then logging onto another server. ![]() This led to some pkers just waiting at that spot for the character to log back in. Runescape Classic Pking and Why It Was So Good (part 2: Additional Notes)Īpart from the basics of the old RSC pk system, there are also some other things that are of note.Īt first Rs only had one server so even if a character logged out to avoid combat, they would eventually have to log back in at the exact same spot. Protect items prayer allows the player to keep 1 additional item when he dies. Those who do not have a skull will lose all but their 3 best items while those who are skulled lose everything. You pk and if you are lucky enough to get a kill, you get whatever your kill drops. The system is very basic and easy to understand. This removed the need for the pk and non-pk character types. Therefore in this system the player was less limited and could attack people plus or minus 1 to 45-50+ (depending on whether you were in f2p or p2p) combat levels of their own character. The farther north you went, the higher the wilderness level. The southernmost part of the wilderness was level 1 and you could only attack players who were within 1 combat level of your character. Level requirements were still in place but in a new way. All non-wilderness areas were now impossible to pk in. Any player now could bring their character to the new place, called the wilderness and pk there. Simply put, now pking was limited to an area, not a type of character. A player poll was made and the RS players voted to remove the old system and make the wilderness. ![]() Not everyone was really happy with the Pk system so Jagex proposed a new and improved PK experience: the Wilderness. Note that when players died in RSC, they drop their items and these are looted by the pkers. Since there were also level requirements regarding who you were able to attack, players made not just one pker but several of different levels. Obviously, if you were doing skills like mining or crafting, you wouldn't like to be pked so it would be good to skill on a non-pk char while making another char that was a pker so as to enjoy competing with other players. This is probably the original reason why people made separate skiller and pker characters in Rs. So if you switched to pk then panicked and switched back to non-pk (normally while being attacked and dying to a pker), you would be stuck in non-pk forever. However, you could only toggle this twice. If a player did not want to be attacked by others, he simply toggled off his pk option and no one would be able to attack him. See what Tip It looked like way back then. In the background is a Tip It forum post about the war. In the picture (click on it to see a bigger picture), you can see a big war in the Barbarian Village with pkers and non-pk spectators. Pkers are those who can be attacked by other pkers who are within three (was it four? lol) levels of their own, except in certain safe areas such as inside towns. In Rsc there were two eras of pking : Pk Everywhere and Wilderness PkingĪt first there were two types of players Player Killers (Pkers) and non-Player Killers. Parts 1 and 2 deal with basic things for those who have never experienced Runescape Classic pking so those who already know about it can skip that and go straight to part 3 for my analysis and commentary. With the recent revival of RS Classic, I thought I would look back and identify what we love about Runescape pking. Runescape Classic Pking and Why It Was So Good (part 1: The Basics) OK, now that RS Classic has been revived, let's get this party started!
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